July 30, 2010

Machine Emperors Again

Their base stats are 2500/2500, meaning they have a decent standing chance against decks that dont synchro.

Hmm... Also, Wisel Infinity can negate spell cards once a turn.

If you negate the opponents field spell card, you can protect yours.

Sin Dragons have an effect that will cause them to self destruct when there is no field spell...

Which fufils the summoning requirements for the Machine Emperors!

Also, the Sin dragons tend to be larger, and hence more prone to being destroyed by effects...

*/End Script
*/Soliel

2 comments:

  1. Protecting your field spell is nonsense because:
    1. Your opponent can still set Field Spells.
    2. While Wisel and a Sin are on the field together, you cannot attack.

    Besides that, they do have some nice synergy.

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  2. Well, if your opponent sets a field spell, it wont destroy your field spell. There is only one field spell slot for each player, hence why if YOU set a field spell, it blows up the old one(if you control it). If your opponent controls a field spell, and you set a field, it does nothing to the old one.

    And nothing was said about keeping them out together. you only need 1 giant beatstick at a time anyhows. Wisel protects field. Once it goes, field is still there to summon Sin Dragon.

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