Today we will be discussing the other two options for mass backrow removal: Removing from Play, and Returning to the deck.
There is only one card that does each of the above.
First, removing from play: Armoroid.
The biggest drawback is that its effect is triggered when normal summoned, and that you need to tribute two monsters to summon him.
This makes it vulnerable to Pulling the Rug, and good field control in general.
Did I mention removing from play works far better than simply destroying against Dragunities?
And that the best way to use Armoroid in a deck is by packing it in Machiners?
The final option for mass backrow removal is Elemental Hero Storm Neos.
Not only does he come with a heavy storm every turn... he will return all the spell and trap cards to the deck when he returns to the fusion deck!
To abuse the backrow destruction effect... without inadvertedly destroying your own Neospace, the card that keeps this dude alive, combine with Sin Stardust Dragon for good effect.
Thats all for today.
/Rauzes
July 11, 2010
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Not sure if you were planning a third 'Eavy Sturm, but you never mentioned Malevolent Catastrophe.
ReplyDeletePsst, try reading part 1 again.. :|
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