Monsters: 17
3 Warrior of Atlantis
3 Sin Stardust Dragon
3 Sin Blue Eyes White Dragon
2 Blue Eyes White Dragon
2 Destiny Hero Plasma
1 Elemental Hero Stratos
1 Elemental Hero Ocean
2 Berzerk Dead Dragon
Spells: 23
3 Miracle Fusion
1 Destiny Draw
3 A Legendary Ocean
3 Advanced Draw
3 Trade In
1 Allure of Darkness
3 Parallel World Fusion
1 Reinforcements of the Army
1 Giant Trunade
1 Heavy Storm
3 Deal with The Dark Ruler
Extra Deck:
3 Stardust Dragon
3 Elemental Hero Absolute Zero
3 Elemental Hero The Shining
3 Elemental Hero the Great Tornado
Thats all for today.
G-Ray Out.
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Could this work? Have you tested it out?
ReplyDeleteSeems to not do a lot unless it opens with Heroes and no Miracle Fusion, or vice versa.
ReplyDeleteIt's a neat concept!
ReplyDeleteI don't get the ALO's and WoA's.
ReplyDeleteI'm probably missing something obvious.
Only the "I self destruct when there is not field spell" clause on Sin monsters.
ReplyDeleteYeah, I got that part, I meant that I didn't understand why you chose ALO specifically.
ReplyDeleteIs it just because WoA works as a fusion material for Absolute Zero after you discard it?
Well, you COULD use Harpy Queen for Great Tornado, but tornado kinda sucks and there isnt another good Wind/Hero than Stratos. And Your tornadoes are fueld by Sin Dust already. Same goes for shining. Zeradias + Sanctuary in the sky doesnt really do jack for Shinings. That leaves only Absolute Zero.
ReplyDeleteIt boils down to playing. Ocean + Bloo-D for Absolute Zero, but on paralell world fusion, use ocean as your hero, giving you even more hero chances.